Join the adventure!

Join Cat and his loyal fish friend on an exciting adventure in this stunning 2D platform game! Get ready to dive into a unique journey filled with captivating challenges and pixel art that will enchant your senses.


 Slide, jump, and run

Slide, jump, and run through artistically crafted scenarios, with each pixel hand-painted to create a visually stunning experience. 

But this is not just a pretty stroll - responsive controls and intuitive gameplay will make you truly feel connected to Gold and Cat's journey.



Ready to explore the forbidden area, unravel mysteries, and embark on a journey of courage and friendship? 

Join Gold and Cat as they confront the unknown, transforming into true heroes in this engaging 2D platform game. Get ready for an adventure that will captivate your heart and imagination.


 Controls

WalkTalkJump | Double Jump | Skip DialogueDash

 


*G-Pad compatibility in Windows version.

 Contact

guaranagamestudio@gmail.com

Feedback

Your feedback is important to us! We're excited to hear what you think about our demo. Please take a moment to share your thoughts and experiences. Your input helps us improve and create an even better gaming experience.

  1. Overall Impressions: 
  2. Gameplay: 
  3. Graphics and Art:
  4. Game  difficulty:
  5. Suggestions for Improvement:
  6. Favorite Moments: 
  7. Overall Rating: On a scale of 1 to 5, how would you rate your experience with the game? (1 = Not enjoyable, 5 = Extremely enjoyable)

Feel free to add any additional comments or feedback you have in mind. Thank you for being a part of our gaming community, and for sharing your thoughts with us. 

  We appreciate your support! 

StatusIn development
PlatformsHTML5, Windows
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
AuthorGuaraná Studio
GenrePlatformer
Made withUnity
Tagshard, Pixel Art, Retro, Singleplayer, Unity

Download

Download NowName your own price

Click download now to get access to the following files:

CatJump.V1.0.4pc.zip 34 MB

Comments

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(1 edit)

O jogo é muito bonito e a paleta de cores está incrivel.

Acho que alguem já comentou sobre a questão de level design

tipo a primeira fase devia ser menos punitiva e mais didatica uma sugestão de fases:

  • fase 1 simples, plana e com parede no começo pra não ter como morrer voltando onde o usuario aprende a movimentar o personagem.
  • fase 2 plana com alguns obstaculos que ajudam a aprender o duplo pulo e o dash e assim por diante.

para tornar a experiência do jogador mais progressiva.

Outro item que seria bem vindo era uma maneira de configurar os botões no pc pq pra usar o dash e usa wsda com o pulo do jeito que tá é muito dificil para computador, talvez wsad, j (pulo) e k (dash) seria melhor.

Olá, obrigado pelo feedback. Sim erramos a mão no level design, já corrigimos isso para a próxima demo!

Sobre a configuração dos controles é uma ideia interessante, vamos ver se conseguirmos colocar ela na próxima demo ou se vai para o game final.

Obrigado por ter jogado 

Show, gostei muito do jogo, se ter essa config vai ajudar muito. meu teclado tá com alguns botões podres ai configurando vai dá pra colocar o dash e o pulo mais perto do wsda.

Hello Guaraná Studios, my name is Bruno, I make indie game gameplays on YouTube, here in Brazil, I want to congratulate you for the great project, the game has a lot of potential.

Gameplay Link:


Muito obrigado pelo vídeo e o pelo feedback!

This game is so fun, reminds me of the browser platformers from the early 200s! i really like the music and how the levels are designed, i do wish the dialouge at the beggining had more depth though, it would allow for a better storybuilding experience for the game :)

Thank you for the feedback, we will bring more of the game's story in the next demo! 

This game is fun!

I'll elaborate the feedback in the thread post, but in short I had a challenging but fun experience. While it isn't anything particularly unique, the mechanics and game design work very well together and allow for smooth gameplay, if the player is skilled enough. The mechanics, art style, and design aspects remind me of games like Celeste... it would be interesting if there was a story that was more in depth.

thank you for playing!

level 1.6. jsut sucks with those vertical platforms where both ends are deadly.
I just cant make it past that part :-(

(+1)

Yes, this part is quite challenging, but thank you for playing!

um plataformer divertido, bunitinho e dificil, porem tem algumas falhas, no level design por muitas das vezes ter um tempo expecifico ou ser EXTREMAMENTE preciso em certas partes, tem que dar margem de erro para o jogador, e esperar ele falhar no seu erro, não buscar um level que puna e deixe o player frustrado.

problemas de colisão, facilmente atravesa a parede ou chão com dash ou caindo em alta velocidade, teve uma faze que me aproveitei disso e passei elas furando a paredekkk

embora esse erros, o joguinho me entreteu e me diverti jogando, se for seu primeiro jogo está muito bom... otima demo.

Muito obrigado pelo feedback, na próxima demo vamos melhorar o level design para o game se tornar um verdadeiro plataforma de precisão! Assim como as collisões para tornar o game menos injusto possível. 

Obrigado por ter jogado! 

(+1)

bug report - level 1-7 , when  your dashing at the walls near the end of the level the character sometimes goes inside the wall and you die ...

a couple of levels later when you encounter the gray disappearing blocks for the first time - if you fall off and die the game doesnt reset properly , it just keeps dying instantly and looping the death.

also is there any way to save progress ? ive had to restart from scratch twice now because there isnt , i cant find a way or the second bug i mentioned caused a full reload ,

besides that it looks and plays well , controls are good .

Thank you for the feedback, unfortunately, we didn't include a save system in this demo. We plan to add it in the next one, where we will expand the game further. We will fix the bugs you found and update this project. 

Thank you for playing our game.